Welcome :) I'll be trying to do most of them if I can and keep expanding the game as long as it's popular. Was there something in particular you were wondering about? Multiplayer might be a big ask, but it would be nice, will see how things go.
The cool thing is having the ability to fight other town so ai in single player at first then a very unique idea is coop...but i mean if you implement the multiplayer could be useless...am i wrong?
another civ would be cool as well as chariots unit and a bit of variety in defensive building...i know i am asking a lot...then i saw picture where "you can create water"..is that an available option?
The game definitely won't be a competitive multiplayer game. What I'm thinking is more sandboxy where you just jump into the same world and interact how you want. But coop could be pretty fun I think and perhaps the most interesting aspect of multiplayer. But your right, you might just about forget someone else is in the game a lot of the time if you have different cities. This is why this feature isn't higher on the list (that and the difficulty factor).
I'll add civs as dev goes on. I really wanted to make the first 3 meaningful first, then add more to expand the game as I have time to do each properly and make them unique and interesting.
Chariots will come before release (they are a massive part of warfare in this era of course).
I'll be working on defensive buildings more when I get the AI armies happening.
You will be able to create canals before release and most functionality for them already exists (I'm a big fan of canals/bridges). Is that what you meant? Boats weren't on the campaign either but will be in before release (fishing/trade/transport but not military).
exactly the canal feature is spot on