January 18, 2019

Firstly, apologies if you're been reading the blog, I haven't updated in quite a while. This is because there doesn't seem to have been a lot of interest in the blog and I've found that updates are making more sense through Discord.

If you're keen to stay up to date wit...

November 12, 2018

Testing has kicked off with the first small group, but so far the game is at least running on Linux, Mac and Windows. It still has a long way to go but things are improving fast with all the feedback. 

There have been a couple of Kickstarter updates since last time...

October 1, 2018

I've put the female character art in the game finally! This has been a long time coming and something that has really bugged me since the Kickstarter campaign a year ago. Probably the most obvious unfinished visual thing for me as the dev. Anyway, you can check it out...

September 4, 2018

For those who missed it, I posted an update on Kickstarter for August about a week ago. As I mention in the update, I've had to redo the pathing system, but I think in the long run this will save a lot of time and have a lot of advantages as it will give me much more c...

August 20, 2018

Just realised I forgot to update the July update here, apologies. If you're interested you can find it here:

Work continues on the early alpha steam build, w...

July 6, 2018

Focus over June has been on the map, while July will be more on the people and cities within the map. I've posted a video showing a bit more detail on the map:

You can also find a few details on the Kickstarter update

It has been a big change of pace getting home. I...

June 25, 2018

I'm currently in Japan, heading back to Tasmania on Thursday evening. 

It has been a good trip. Though it's been technically a working holiday it hasn't all been dev. I spent a few days in Korea visiting friends too. A good mate has a "Retro Game Bar" in Hongdae which w...

April 11, 2018

I just finished posting the very delayed Gameplay 2 video, you can check it out here: https://www.youtube.com/watch?v=RFiJ_rtEyAY

After losing a lot of time around the Christmas holidays here in Australia I've been playing catch up. Unfortunately I didn't end up actuall...

January 29, 2018

Just a quick update to let you all know that I'll be out for the next 2 weeks. I'll make up the lost dev time once I'm back full-time!

I know firsthand how much it can suck waiting for a game, so my apologies there. Patience and understanding is definitely appreciated!...

January 10, 2018

A couple of weeks ago I posted the first part in a video series I'm hoping to finish on how Neolithic plays. I'll be posting more as the subsequent parts are completed!

Unfortunately January so far has been slow! I've been having some major UI issues (bugs). Because the...

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