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Testing has kicked off with the first small group, but so far the game is at least running on Linux, Mac and Windows. It still has a long way to go but things are improving fast with all the feedback.

There have been a couple of Kickstarter updates since last time, you can check them out here.

From now, I'll be trying to keep up with bugs mostly this week and fixing a couple of major ones as well as improving the building placement system then I'll go onto game saving which is probably the most essential missing feature at this stage.

From there, testing will expand as the world does, with trading and other cities being thrown into the mix.

I'm planning to start the next group when save and trade is in which will hopefully be early next month (before xmas) then get to the third and fourth groups in January/February, so fingers crossed!

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